Zombie Soup is an action-packed hack-n-slash shooting adventure game with unique RPG elements
ZombieSoup is a fast pace hack-n-slash shooting adventure game following the fate of a kid to shoot, loot and dodge through his way to save a girl from the evil lurking in the dark.
You are Ricky, a college kid on backpack seeking his own adventures out in the country. On an ordinary night Ricky woke up on a long journey to a small town. Soon he discovered that the town has been infested by zombies and monsters.
Unfold the mysteries of mutated zombies, finds out the culprit behind the outbreak of zombie soup
80’S AESTHETIC Relive the best time of pop culture
FAST PACE ACTION-PACKED SHOOTER ADVENTURE Smooth and fast control putting your skills to the test
UNIQUE ENEMIES & CRAZY BOSS FIGHTS Challenging bosses with epic skills awaits
OUTRAGEOUS CHOICES OF WEAPONS Unlock and upgrades wild and imaginative selections of weapons with unimaginable power of destruction
There's a lot to love about this game. There's guns a jokey attitude towards a seeming apocalypse, lotsa zombies and a system that lets you level up your shooting abilities!
So. Much. To. Love.
I have a few minor whines though, like some of the grammar being a bit off, which makes it hard to interpret some of the dialogue (and I know that's something that's easily remedied). I'm a bit perturbed by the zombies in the next room being able to pretty much jump you as you're getting ready to go to their domain too, but I also appreciate that that adds to the aesthetic!
On the whole this was a joyous experience that I can't wait to play more of, and I think you should all give it a whirl too! As for the devs, I urge you to keep plugging away at this hunka zombie fun! =)
Thank you for giving us a feedback. I enjoyed watching your play through. Seems like you are playing our slightly older build in the play through.
Just a minor tips. Try to use more dodge and bombs during boss fights. Notice that you have not figured out the keys yet. This also inspired me to add some tips before entered the boss room. We'll work on that ASAP.
I probably was playing an older build since I record vids way in advance (about a week or so), and I can see that there was an updated version released a couple days back! Good to know there's still lots of progress being made though =)
I definitely used more dodging techniques when I fought the second boss, once I figured out how useful rolling was haha! I did get to the end of the current demo, but I'll be checking back in for more updates in the future!
We are adding some additional tutorials to educate users on how to use roll and bombs earlier on. Team was too busy working on the actual build and didn't expects that most users can't be able to remembers all buttons from the first scene.
If you need to access the button layouts, you can see that from the "PAUSE" menu. There's actually a switch weapon button as well since you've mentioned about that in your video.
Had the chance to cover your game for my website. Thought the game was great, but the controls for gameplay were a bit buggy at times. Overall, I am looking forward to see what the full release has to bring.
Thank you trying out our demo. May I know which controller you are using? We have developed the demo with Xbox One Wireless Controller. But we also found out that Xbox 360 wired Controller are currently experiencing some sluggish control issue. We are trying to solve the issue as soon as possible.
Thank you so much for your time in watching my gameplay and developing the game. That info is gonna come in handy for my part 2 lol. Is there more to the demo or am I close to finishing it? If i may know.
You are very close to the end of the demo. Apart from your occasional grind, I don’t think you are missing much. The first time when you picked up a Special Gun (limited bullets), you have immediately pressed the switch weapon button by mistake. That’s why you thought you have lost the gun for no reason.
Also you have missed out on upgrading the perks and picking other guns in equip menu. It’s almost like a skill tree. I suggest you to try that out. You will get to experiment with variety of weapons (guns, melee, bombs).